I think it depends an awful lot on what’s being tested … I’ve had contact with a few software QA people through Warcraft and one comment I received over MSN one day was “Kill … me … now … please …” after a particularly frustrating session with a game that I gather shouldn’t have gotten off the drawing board 🙂
It’s been interesting being involved in testing the system over the years as we’ve been able to watch it grow into something that should be Tough As Nailz while being able to do the job intended 🙂
The fun tests tend to revolve around the phrase “to destruction” and it’s much more fun when it takes imagination to cause something to break.