And other things too.
Where did I leave it last time ? Ah ha ! With the Lego R2D2. That was a good little build that and I definitely appreciate the clever, simple, slick mechanism for the central leg plus it has a few other things hidden in there too for tool arms and a fully rotating head. This could be the first Lightmybricks kit I go for, although I should probably go for the Porsche and the BB-8 light up kit too. Thumbnail pic ?
That’s actually No Mans Sky, which I had another look at yesterday. It’s becoming increasingly clear that Elite Dangerous is in a very bad way at the moment. There’s been a series of patches since the Odyssey expansion was unleashed on an unsuspecting customer base and they’ve been very up and down in quality. The latest effort was introducing an AMD technique as an attempt in plastering over some of the massive cracks in the game at the moment. It hasn’t worked. I’ve actually turned it off now because I think it was crashing the game.
I’d been playing around with the various paint packs that I have available and this one works pretty well in all lighting. It’s like the Cadbury Clipper photoshop thing I did a while ago, where I did a graduated purple aft fading to white forward. This is the Cutter ship again, named Tiamat’s Chariot, callsign DL.SDL. There’s reasons for all my ship names, they’re often tributes. Tiamat was the Queen of Dragons, so it felt fitting that her name be part of the name of my flagship.
I had an opportunity here with the Imperial Clipper that’s landed on the pad that’s a bit further away. The Clipper is the less expensive sister ship to my Imperial Cutter. Great ship too. If it were smaller, I’d look at it for being a landing ship. Anyway, this shows off the shiny purple paint job … It’s a stunning looking paint job, if you get the right lighting for it. I can’t use it for spacey screenshots because it just disappears into the background. However …
This one looked good. I was avoiding a White Dwarf star here. These are very old stars, which have gone through a nova phase and the remnant left behind that explosion does not have the mass to become a neutron star or a black hole. More about them at the link. In game, they’re a fairly dangerous and annoying object because you come out of the jump right on top of them and have to steer a wide berth around them to progress. You can get a boost off them but you have to get dangerously close. I don’t think it’s worth the risk (and annoyance!)
The reflected lights did look rather spectacular though didn’t they ? I have to admit though, this one has some processing to increase the brightness and contrast, otherwise that shiny purple disappears into the background of the void.
I think I’m on the verge of skipping to something different though. Elite’s got big problems at the moment, both within the game and especially within the publisher. A graphics card update will address some of the issues. Those are coming on to the market but the prices are still too high. A 3060 card on release was around £370 (still high), these are back on the market again but the prices are around the £550 mark. Scan had some for £470 … but I don’t absolutely need one yet so I’ll wait a bit longer. Anyway, when driving the buggy around today, I was having issues with the control of it that I’ve never had before. It was essentially racing out of control probably due to the shocking frame rates around populated bases.
This is the latest ship, a Python class ship callsign TRBLDG. More on that later. Gonna talk about books :-). The Python is a great all rounder in the game. She has a roughly triangular cross section from above and behind, with mounts for 5 guns on top and an armoured shell. They can land anywhere and this time, the ship is fitted out for carrying passengers. This is the next step in trying out the money making schemes … plus I haven’t done it before.
But I am kinda looking for a different space game at the moment. Elite’s got a lot of flaws and I haven’t really been enjoying the game play loop grind lately. I have to either vary it or have a certain mission to go for. Before, it was finding shiny things to look at while bouncing around the galaxy. At the moment, it’s getting the credits to buy a carrier ship and then I’ll take that exploring again with a selection of support (mining for fuel) and other ships.
The other games out there are the moment of note are No Mans Sky. Which has come a very long way from another bad launch. However, it feels very much like a ground game that happens to have spacecraft in it and I think that’s why I keep bouncing off it.
The obvious candidate is X4, the latest in the universe set up by Egosoft. I’ve had most of their games over the years but never really put much time in to them. They always seem to have their own bugs and issues in their gameplay and that appears to be true with X4 as well. It has its devoted fans but I know my history with the previous games where I just don’t get on with them, combined with what I’m seeing from reviews about the game having its issues.
Star Citizen is another one … I think this game will be ready this decade. And yep, there’s 9 years to go there. It’s a massively over ambitious project that hasn’t come out with anything really worth playing yet.
There are other games in the Steam wishlist. I should probably have a look at Frontier Pilot Simulator. This one isn’t done yet but apparently has a lot going for it. It’s not strictly space … but it is a space colony that needs pilots to take cargo around. Sold.
We’ll see. But first, another look at that new ship …
There we go, this is the Mutt of Mayhem. The name comes from Gareth L. Powell’s Trouble Dog trilogy of Embers of War, Fleet of Knives and Light of Impossible Stars. It’s a great trilogy. Very gritty … very dramatic. It’s another that bounces between characters and places as it goes but it uses that to great effect to aid its pacing and to allow the story to develop in a very well judged time.
Oh and all bets are off as far as the characters are concerned. A character you were convinced was going to be around for all 3 books might see a sudden end. I dunno about you but not plot armouring all of the characters adds a lot to the drama. One central character of the books is the ship, Trouble Dog, a Carnivore class cruiser which leaves active naval service due to the events right at the start of the first book. I’ve felt like borrowing the name for a tribute for a while now. Thoroughly recommend the books.
I might have a closer look at this base before going on the passenger grind … This is the Mutt of Mayhem parked in front of a base in Kremavi which has been chosen as a new race track because it has convenient access and is in permanent sunlight. A definite bonus for taking pictures.
Books ? I finished Shadow Captain by Alastair Reynolds. This is the middle book in a trilogy set apparently in a very much future solar system, where all of the planets have been dismantled to form a multitude of settlements and other treasure hiding places. The dominant space technology is to have solar sail ships ply their way between the stars. It’s very much pirates in space, with the ships owing a lot to the old sailing ships with broadsides of cannon. It works pretty well as a setting and I’ll look forward to reading the conclusion when I get round to it. Book 1 – Revenger, Book 2 – Shadow Captain and book 3 is Bone Silence.
The next book is another Gareth L. Powell. It’s his Silversands and although short, it’s exploded into action right from the start. I’m looking forward to getting back to it, which will happen in 5 … 4 … 3 … 😀