Upgrades and adventures …

Hello everyone,

I thought I’d been back to posting more ! Oh well. Been a bit distracted by seeing what the new graphics card can do and going back to Deus Ex Mankind Divided. Prague has got prettier …

Game screenshot. Deus Ex Mankind Divided. We're looking down a city street with high sided buildings on either side. The buildings have railed balconies looking out over adverts on the lower walls. A Police van is on the left with a few other vehicles parked. In the distance is a pedestrian bridge with a person looking out from the centre. They are framed in the centre of a sharply triangular roof of the distant train station.
Prague by day

I’ve never been to Prague so I don’t know how real the map of the city we have in game is or how it compares to the real thing but … the architecture they show off in the game is super pretty. The police get a bit of a drubbing in comparison but they’re a hostage to the increasing rhetoric the game has about prejudice against augmented people.

I’ve taken the opportunity with the new graphics card to turn the pretty options up to maximum (with two exceptions …) So with the not long ago rained level of water on the tarmac, there are all sorts of amazing reflection and even better lighting.

Game screenshot. Deus Ex Mankind Divided. We're inside a building. 3 people are dancing in the background, with a DJ dancing away behind a mixer desk festooned with switches and sliders. A 5th person is leaning on the mixer desk. The walls in the background are covered in graffiti and we see the blue lines of light projected on the wall behind and the mixer desk.
5 Ravers raving ?

This is one of the side quests where you’re investigating a drug that kills augmented people. Side quests in these games usually involve getting loot and experience which makes your character more powerful in the long run. I’m playing a permadeath run where if my character dies, it tags the save game file so that it can’t be opened again. I’ll get all but 1 remaining achievement for the main game in this run, the bank robbery mission lets you save your boss later but you can’t do that and the mission for the achievement I’m missing.

It’s always good being back in these games. Instead of being all guns blazing, you can tackle the game in super stealth mode, slipping through unnoticed and leaving no trace. (Which gets you bonus experience as well). It’s possible to go all the way through the game without firing a shot, although it’s much easier to just knock people out so they don’t raise the alarm while you’re grabbing their stuff.

There are issues though … I had a false start where the game was crashing quickly when I had all of the graphics turned up to maximum. Here goes – search engine optimisation bit :

If Deus Ex Mankind Divided is crashing your graphics card driver, turn off the MSAA and VSync. The MSAA is an Anti-aliasing technique that smooths out any jagged lines and VSync stops the image tearing as you move around. Since turning those off, I’ve only had one crash to desktop during this playthrough, which I’ll put down to the game being slightly less robust than the first Adam Jensen game.

In terms of what’ll come next after Deus Ex Mankind Divided, I have a couple of options.

It’s highly likely to be Mass Effect Andromeda, as I like Sara Ryder as a character and it’ll let me push those graphics options up to maximum as well. This one can be a really pretty game although there is literally too much you need to do in a single playthrough.

The Outer Worlds is another one that has more to give than I’ve seen before … I bounced off this game though without finishing it. Got bored, didn’t like the characters except for Parvati.

Control is a more recent one that has a lot of new graphics techniques that have come to the new cards. But … I look at it and then back to Deus Ex MD and the older game is just a far pretty game compared to Control’s drab environments and repeated enemies. Yep, Control has some incredibly daft full motion video flavour stuff around its story but … while I own it courtesy of Humblebundle (didn’t buy it, just did the old sub), I have no interest in playing it.

Game screenshot. Elite Dangerous. We're looking down on the front of our ship from slightly above, as she has her stern to a black hole. We see the black hole as a globe of clustered stars, with a clear opening in the centre, like an eye. A cloud is lensed around that spherical not-object in the centre.
Engines to maximum

This was me checking out the Tartarus black hole and having the happy sight that black holes, were indeed not broken in the latest expansion to the game. I’d visited another one and didn’t have all the lovely lensing that you see in the picture there, where the extreme gravity bends the light in wonderful and weird ways. You don’t get the full splendour of it from the static shot, when you’re moving around the black holes you get the stars in the background dancing around.

I’m still on and off in Elite. It’s a sad case where the game is perfectly playable now, although frame rates are really bad when you get close to the surface. The performance is far better since my new card arrived but it’s the 5th best nVidia card you can buy right now. It should be good. However I know that the performance will drop off again when I get back to the populated areas … as that’s what people have been reporting.

It’s gone to a “we’re not angry, we’re just incredibly disappointed”. The latest attempt at a fix came out on Thursday and it apparently brought a bunch of fixes with the logic that runs missions and other things in the game but … it’s done nothing to fix the graphical bugs. Those are the ones that cause the really bad frame rates that make it dangerous to fly low level, the ones that cause massive pop in of terrain* and the one that really frustrates me, the massive change in lighting as you near the surface of planets which turns Pretty And Interesting Screenshot into either bleached out white or everything’s lost in the dark.

*Terrain popup is where you’re flying towards a mountain range or a cliff and what you see of the ground keeps rising in front of you. It’s where you thought you were heading just above the crest of a cliff but instead, more ground pops up and you’re heading for the cliff.

Game screenshot. Elite Dangerous. We're landed on a dark moon, we're just lit up by a dim sun off to right of shot. Our pilot is centre bottom looking at the camera in a white flightsuit. The purple bodied buggy is just behind and our pink spaceship is landed in the distance behind them. Over to the left, a dark grey planetoid is on the horizon. Behind all that at centre top is one of the neon green gas giants, we can just see the planet's rings.
Camping at Abeonas Blessing

It’s still a pretty game though and the Kamd site is giving me some tasty waypoints to check out, although not all of those are actually translating to the features still being available to look at in the game. I’m also using my own rules to find nice places to stop at. I’ll be looking for ringed gas giants with moons orbiting them that you can land on. Planets you can land on with thin atmospheres are a particular favourite for stopping at. But it’s mostly a question of whether I can set up a pretty screenshot with something interesting to look at.

Oh and they’re going on to Instagram as well now. The world needs more pretty pictures to look at.

I am suffering a little though … My dodgy right arm has been complaining again both from the shoulder end and the wrist is giving me the messages as well on a “be careful” level rather than the actual real pain level. It’s one of those cases where the pain signals I get from it are ignorable without painkiller support but it’s a warning that if I keep going with the piloting and the spy games, I’ll have trouble.

You know what that means …. less game more book !

I think that’s enough for today.

PC upgrades are working nicely – temperatures are well under control, the graphics are pretty and I’ve been enjoying visiting an old friend again.

Game screenshot. Deus Ex Mankind Divided. We're standing in front of a shop area. The lighting is subdued but there are a few brighter point light sources dotted around, plus a sigh above the entrance that spells out "Entity" with an arrow in those dot lights again. A masked bodyguard stands outside the entrance.
Shop !

Yep. Visited Entity again. She isn’t in the game very much, with her appearance being limited to a shop in a location you only travel through once. I adore the character though. She doesn’t have much to say but she’s fun and very realistic in what her situation is. She’s in the ghetto because she couldn’t do her old job any more and she knows that it could either be running the shop or being in a brothel. It gives her a flirty attitude which also reflects the “need money by any means in order to live” situation.

I like the character, she’s a fun addition.

Stay safe everyone, be well.

Day 24 Deus Ex Vader Jumper

Hello everyone,

Day 24 and the end of this series ! It’s been a fun series to do, looking back at some old games and gaming history. And the models have been pretty good this year too.

What’s behind the door today ?

That’s no moon

There we go, Darth and his favourite jumper. It’s been a good advent calendar this time around, some old classics, some more unusual like the Lucrehulk battleship and the A Wing, a new favourite with the Razor Crest (not watched Mandalorian) and a few really cunning ones like the Tauntaun and the shield generator.

Watch for the thermal exhaust port

What’s the game there in the background ? I actually bought that one in 2012 not long after my previous machine, Pumpkin, was built. Best Buy were still operating in the UK then before being undercut out of business. It’s Deus Ex Human Revolution and one of the best shooty games in my collection.

Upper Hengsha, Lower Hengsha

You start off as the security chief of Sarif Industries and before you know it, the company’s been invaded, the top scientists have been murdered (or have they) and you’ve been left legless and armless and near death, only to be rebuilt into a half man, half machine version of your former self.

Fast forward six months and you’ve been recalled to deal with another invasion at an outlying facility and you launch off into investigating an increasing conspiracy. Along the way, you help out with the inevitable side quests and bounce between various locations.

Lunatic ?

And lots of flavour stuff on the tellies and news letters is left around the place too, with radios littered around the levels that I must listen to at some point. There’s lots of attention to detail here …

One thing though about these games is that while it’s possible to go through, all guns blazing, the game isn’t really supposed to be played like that. Bullets from the enemies hurt a lot … So the idea is to steadily go through the levels, eliminating enemies undetected (and you get a bonus for just making them unconscious too).

Deus Ex Human Revolution is a game I’ll keep going back to occasionally, it was good to revisit it again in the last few months.

The follow up game, Deus Ex Mankind Divided, takes place a couple of years after this one. There’s a prologue that sees you being sent in to a desert hotel to extract an operative that’s in trouble.

Nice view

The world situation is dealing with fallout from the end of the first game, where people with augmentations are subjected to a form of digital apartheid. They’re forced to relocate to segregated living areas amidst further separation and discrimination.

Future Prague

They definitely upped the ante with the graphics, one thing to look out for being the increase in detail on display. That’s having the freedom to make levels in daylight, for all that lovely light, shadow and reflection detail. It’s also being able to add in curves to the levels. Prague of DXMD feels a lot more like a proper city than the Detroit and Hengsha levels in DXHR.

That came with a cost though, it took me 4 years to go back to this one because I bounced off the game thoroughly when it came out due to crash bugs. (The lighting didn’t like the AMD card I had at the time)

Future Prague at Night

It looked great in the night time too.

I enjoyed this one a lot when I played it back in May and going back to DXHR again was partly so I could remind myself of what had gone before before tackling another run at the newer game. Hopefully we see a third game in the series, the first two Adam Jensen games were pretty good and I’m intrigued to see where they would have taken the story.

There have been other Deus Ex games over the years, DXHR was not the first … I’ve talked about these before but here’s the rough timeline :

2027 Deus Ex : The Fall. We don’t talk about this game.

2027 later – Deus Ex Human Revolution : Adam Jensen’s first game.

2029 Deux Ex Mankind Divided : Adam Jensen’s second game.

2052 Deus Ex : the original game, released in June 2000.

2072 Deus Ex Invisible War, which is another game we don’t really talk about.

I should probably have more of a look at the timeline sometime. It’s time to sign off for at least a few days though. Doing a post a day can be pretty wearing, although it’s been great talking about the old games again. In the meantime,

Back soon

Have a great christmas everyone, such as it is in these weird times.

Return of the Jumpers !

Stay safe, be well.